Operations, events, infrastructure

Three service lines built for gaming brands that need production without the noise.

Management

Your network runs while you create

We handle everything that keeps your community running: player support tickets, cheater reports, moderation, rule enforcement, and all the financial and technical overhead that comes with running a serious server network.

170K+

unique players monitored across managed networks

65K

Discord members supported in a single community

A dark data centre cold aisle, rows of server racks receding into blue haze.
A darkened live broadcast control room, one operator at the desk facing a wall of monitors.

Events

Live production without the panic

From concept to live broadcast, we manage the full lifecycle of large-scale gaming events. Planning, logistics, technical setup, real-time issue resolution and post-event wrap: under one roof.

205K+

peak viewers during Rust Kick Off

4

days of continuous live broadcast

An abstract render of two node clusters joined by a single bright link.

Infrastructure

Built in-house, proven at scale

Custom development and technical infrastructure from a team with 20+ years of software engineering behind it. We build the systems that keep everything running, and we run them ourselves before we sell them.

Server architecture

Purpose-built Rust server infrastructure designed for stability under peak player load.

Custom plugins

Bespoke plugin development for gameplay mechanics, moderation tools and network-wide systems.

Engagement

Engagement models

Three ways to work with us.

One-off production

A single event or technical build


Custom

Scoped per project


  • Full event production
  • Server infrastructure setup
  • Broadcast coordination
  • Post-event reporting

Retained management

Ongoing network operations


Custom

Monthly retainer


  • Player support ticketing
  • Moderation and cheater enforcement
  • Billing and revenue operations
  • Infrastructure oversight
  • Monthly reporting

Technical builds

Custom development projects


Custom

Scoped per project


  • Custom plugin development
  • Discord and Steam integrations
  • Monitoring and alerting systems
  • Server architecture design
  • PlatformSync deployment

Process

Five steps from brief to broadcast

A clear process built from years of live operations. No surprises, no last-minute chaos.

  1. 1. Consult

    We scope the project, define success metrics and agree on deliverables.

  2. 2. Plan

    Detailed production timeline, infrastructure requirements and team assignments are locked in.

  3. 3. Build

    Server infrastructure, custom plugins and operational systems are developed and tested.

  4. 4. Deliver

    Live event production or network launch, with real-time issue management throughout.

  5. 5. Wrap

    Post-event reporting, financial reconciliation and a debrief on what worked and what to improve.

FAQs

Answers to the questions we hear most from creators and brands.

How fast can you start?

For retained management we can typically onboard within two weeks. For live events we recommend a minimum of six weeks lead time. Technical builds are scoped individually.

Do you work with smaller creators?

Yes. Whether you're a smaller creator looking for a simple, ready-to-run community event or a large-scale brand needing a fully bespoke production, we have you covered. We have managed networks from a few hundred players to tens of thousands, and the operational standards are the same.

What does retained management cost?

It depends on network size, player volume and service scope. We provide transparent pricing after a scoping call, with no hidden fees and no surprise invoices.

Can you handle charity events?

We have run 6+ charity events raising over $165,000 AUD, for causes including Hope For The Day and the Breast Cancer Research Foundation. We handle the production, the fundraising mechanics and the post-event financial reporting.

What happens if something breaks during a live event?

We run real-time issue management on every production. Our team monitors infrastructure, broadcast feeds and player experience throughout, so problems get fixed before viewers notice.

Tell us what you need

One-off production, retained management or a technical build. We will tell you straight whether it is possible and what it takes.